News

Announcements, tools and field reports from the Lev3lUp Agency team.

The end of MrBeast: why 100 micro-influencers beat one mega-influencer

14 Sept 2026

The end of MrBeast: why 100 micro-influencers beat one mega-influencer

At IBC 2026, the Affinity 100 proved that micro-creators generate three times the engagement of mega-creators at 40% lower cost. For indie studios, the question is how to reach hundreds of niche Twitch streamers without a mega-budget — which is exactly what Virtual PR Agency is built for.

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The end of the average gamer: why choosing your players is the 2026 strategy

09 Sept 2026

The end of the average gamer: why choosing your players is the 2026 strategy

Bain & Company's 2026 Gamer Survey declares the end of the average gamer. The losing move in 2026 is trying to serve all of them — the winning one is choosing your players, engaging them best, and owning the relationship completely.

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Community ecosystems build durable player relationships

04 Sept 2026

Community ecosystems build durable player relationships

In his Gamescom Dev keynote on the ongoing games industry reset, Amir Satvat named large, engaged ecosystems — where creation, participation and social connection build durable player relationships — as one of the best bets for where the industry should go next.

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Xsolla Partner Network expands verified creator partnerships

18 Aug 2026

Xsolla Partner Network expands verified creator partnerships

Ahead of gamescom 2026, Xsolla is expanding its Partner Network with verified creator partnerships and a unified campaign management layer, so studios can run affiliate, influencer and referral campaigns from a single place.

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The industry makes great games, but nobody can find them

05 Aug 2026

The industry makes great games, but nobody can find them

At the Madeira Games Summit, a workgroup led by Michal Bujko (Modma Studios) named discoverability as the problem the industry should fix while it still can: the games are there, the audience simply never sees them.

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Community is a compounding investment

25 May 2026

Community is a compounding investment

Jay Rooney (Spawn Point Marketing) makes the case that community is the one thing the top-performing studios all do — and the one marketing activity you cannot catch up on three months before launch.

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Paid media and influencer marketing work better together

21 Apr 2026

Paid media and influencer marketing work better together

Second Stage argues the classic 'paid ads or creators?' debate is the wrong question: the two channels do different jobs in the player journey and compound each other when run together.

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A new Starter Pack for indie studios

28 Jul 2026

A new Starter Pack for indie studios

Website with direct-to-consumer sales, Discord server, Steam page optimisation and an AI-powered community management tool — with no upfront investment.

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Lovelace: one platform for player engagement

15 Jun 2026

Lovelace: one platform for player engagement

Lovelace centralises Discord, Steam, Reddit and social messages, analyses sentiment and trends, and lets teams respond, moderate and prioritise from a single dashboard.

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Games Around The World at Expo Osaka 2025

02 May 2026

Games Around The World at Expo Osaka 2025

Our original Games Around The World concept powered the Gaming Week at Expo Osaka 2025, showcasing studios from several continents to an international audience.

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